Post by [Enigma] on Jul 12, 2008 14:26:00 GMT -5
Affinities
and their abilities.
Affinity for the sun
If you have an affinity for the sun, you are very in tune with when the sun rises and sets. You're fiery like the sun, but also warm everyone around you. Generally, only the pure-hearted are gifted with an affinity for the sun.
Abilities: Sunrise, Sun Flare, Heat Wave
Sunrise: When using the ability sunrise, you can make the sun rise if you wish. Be warned: this powerful move, if used too often, is bad for life on earth. Improper daylight/nighttime can cause an imbalance in nature.
Sun Flare: Causes a flare of fiery sunlight to strike an enemy much like a lightning bolt.
Heat Wave: Heat wave creates a heavy drought for a full day. Anything out in the sun for more than 30 minutes will be roasted to a crisp.
Affinity for the moon
If you have an affinity for the moon, you are as mysterious as space. You feel very in tune with what happens in space, and can control nighttime. Generally, an affinity for the moon is only given to the pure-hearted.
Abilities: Crescent, Meteorite, Spacial Distortion
Crescent: Crescent gives you the ability to change it from day to night any time you wish. Warning: This powerful move has the ability to throw the earth off balance if used to often.
Meteorite: Meteorite allows you to summon a hailstorm of small meteorites that bombard a foe.
Spacial Distortion: Spacial distortion is a powerful move that causes a ripple in space that confuses everyone around you. They can't move until their confusion abates. It only lasts for about 10 minutes.
Affinity for water
If you have an affinity for water, you may seem serene and graceful, but have another side full of fury. You can manipulate all types of water.
Abilities: Deluge, Icestorm, Waterspout
Deluge: Deluge starts a monstrous rainstorm that causes floods and sweeps away anyone around it. It's very powerful and can easily tire you. Don't use it too often.
Icestorm: Icestorm summons hail that bombards your enemies
Waterspout: Waterspout allows you to manipulate water around you into a fountain that can blast enemies. It's less power draining then Deluge. Note: There must first be water around you.
Affinity for wind
If you have an affinity for wind you may be very fast and hard to catch. You can manipulate wind to do your bidding.
Abilities: Galestorm, Whirlwind, Tornado
Galestorm: Galestorm creates furious winds that topple everything around you over.
Whirlwind: Whirlwind creates a spiral of wind that surrounds you, protecting you for a few minutes.
Tornado: Tornado summons a monstrous tornado that wipes out anything in it's path.
Affinity for time
If you have an affinity for time you are a very strange character; not many are gifted with this affinity. You usually avoid physical contact with others because your powers aren't physically powerful. Instead, you mentally torture your foes.
Abilities: Veil of Mist, Mist warp, Time Distortion
Veil of Mist: Veil of mist allows you to slow down time for four seconds.
Mist Warp: Mist warp allows you to warp from one place to another through slipstreams in time.
Time Distortion: Time distortion is much like spacial distortion, confusing enemies around you so they cannot move for a few minutes.
Affinity for fire
Ones with an affinity for fire are usually hot-headed and rash. They are go-getters, doing things before they think.
Abilities: Inferno, Fireburst, Flare
Inferno: With inferno you can transport fire to different places, burning enemies or other things. It's less power draining then fireburst Note: There must first be fire present.
Fireburst: Fireburst allows you to summon fire to do your bidding. It's very powerful and can make you weak quickly. Don't use it too often.
Flare: Flare surrounds you in fire, protecting you for a few minutes.
Affinity for electricity
Be warned, those with an affinity for electricity are very powerful and high-strung. They have a short fuse, and are easily agitated. A power load waiting to go off is not something to mess with.
Abilities: Thunderstorm, Thunderbolt, Spark
Thunderstorm: Thunderstorm summons dark black clouds and electricity everywhere. Any enemies standing in an open field will be electrocuted.
Thunderbolt: Thunderbolt is a very powerful move where the user summons a single thunderbolt to strike an enemy. It's very power draining to yourself so use it cautiously.
Spark: Spark shoots a single small jolt of electricity through an enemies body. It paralysis them on the spot for a few minutes.
Affinity for earth
If you have an affinity for earth you understand the importance of life. You are usually kind, caring and compassionate for all living things.
Abilities: Bloom, Water Lily, Vine
Bloom: Bloom allows you to grow any plant anywhere without sunlight or water. It also allows you to bring dead plants back to life.
Water Lily: Water lily allows you to summon large water lilies on the water. This allows you to cross large bodies of water without swimming, even oceans.
Vine: Vine summons whip like vines from the ground that strike your enemies and hold them in place.
Affinity for spirit
If you have an affinity for spirit you are very in tune with your own body. It is if you are in a constant meditative state. You may not have an elemental power, but your strength is tenfold of anyone else.
Abilities: Rejuvenation, Power Slash, Cherry Bomb
Rejuvenation: Rejuvenation allows you to recreate something that was there, but isn't there anymore. It also allows you to repair broken things and heal bodies.
Power Slash: Power slash is the ultimate physical weapon. Your claws become as hard as diamonds and you can slash through anything, including rocks, trees, or even enemies.
Cherry Bomb: Cherry bomb is a powerful attack that turns your body into a bomb. Cherry bomb is a very dangerous attack for you to use, for not only harming enemies around you, it hurts you too. It's somewhat like self-destructing.
and their abilities.
Affinity for the sun
If you have an affinity for the sun, you are very in tune with when the sun rises and sets. You're fiery like the sun, but also warm everyone around you. Generally, only the pure-hearted are gifted with an affinity for the sun.
Abilities: Sunrise, Sun Flare, Heat Wave
Sunrise: When using the ability sunrise, you can make the sun rise if you wish. Be warned: this powerful move, if used too often, is bad for life on earth. Improper daylight/nighttime can cause an imbalance in nature.
Sun Flare: Causes a flare of fiery sunlight to strike an enemy much like a lightning bolt.
Heat Wave: Heat wave creates a heavy drought for a full day. Anything out in the sun for more than 30 minutes will be roasted to a crisp.
Affinity for the moon
If you have an affinity for the moon, you are as mysterious as space. You feel very in tune with what happens in space, and can control nighttime. Generally, an affinity for the moon is only given to the pure-hearted.
Abilities: Crescent, Meteorite, Spacial Distortion
Crescent: Crescent gives you the ability to change it from day to night any time you wish. Warning: This powerful move has the ability to throw the earth off balance if used to often.
Meteorite: Meteorite allows you to summon a hailstorm of small meteorites that bombard a foe.
Spacial Distortion: Spacial distortion is a powerful move that causes a ripple in space that confuses everyone around you. They can't move until their confusion abates. It only lasts for about 10 minutes.
Affinity for water
If you have an affinity for water, you may seem serene and graceful, but have another side full of fury. You can manipulate all types of water.
Abilities: Deluge, Icestorm, Waterspout
Deluge: Deluge starts a monstrous rainstorm that causes floods and sweeps away anyone around it. It's very powerful and can easily tire you. Don't use it too often.
Icestorm: Icestorm summons hail that bombards your enemies
Waterspout: Waterspout allows you to manipulate water around you into a fountain that can blast enemies. It's less power draining then Deluge. Note: There must first be water around you.
Affinity for wind
If you have an affinity for wind you may be very fast and hard to catch. You can manipulate wind to do your bidding.
Abilities: Galestorm, Whirlwind, Tornado
Galestorm: Galestorm creates furious winds that topple everything around you over.
Whirlwind: Whirlwind creates a spiral of wind that surrounds you, protecting you for a few minutes.
Tornado: Tornado summons a monstrous tornado that wipes out anything in it's path.
Affinity for time
If you have an affinity for time you are a very strange character; not many are gifted with this affinity. You usually avoid physical contact with others because your powers aren't physically powerful. Instead, you mentally torture your foes.
Abilities: Veil of Mist, Mist warp, Time Distortion
Veil of Mist: Veil of mist allows you to slow down time for four seconds.
Mist Warp: Mist warp allows you to warp from one place to another through slipstreams in time.
Time Distortion: Time distortion is much like spacial distortion, confusing enemies around you so they cannot move for a few minutes.
Affinity for fire
Ones with an affinity for fire are usually hot-headed and rash. They are go-getters, doing things before they think.
Abilities: Inferno, Fireburst, Flare
Inferno: With inferno you can transport fire to different places, burning enemies or other things. It's less power draining then fireburst Note: There must first be fire present.
Fireburst: Fireburst allows you to summon fire to do your bidding. It's very powerful and can make you weak quickly. Don't use it too often.
Flare: Flare surrounds you in fire, protecting you for a few minutes.
Affinity for electricity
Be warned, those with an affinity for electricity are very powerful and high-strung. They have a short fuse, and are easily agitated. A power load waiting to go off is not something to mess with.
Abilities: Thunderstorm, Thunderbolt, Spark
Thunderstorm: Thunderstorm summons dark black clouds and electricity everywhere. Any enemies standing in an open field will be electrocuted.
Thunderbolt: Thunderbolt is a very powerful move where the user summons a single thunderbolt to strike an enemy. It's very power draining to yourself so use it cautiously.
Spark: Spark shoots a single small jolt of electricity through an enemies body. It paralysis them on the spot for a few minutes.
Affinity for earth
If you have an affinity for earth you understand the importance of life. You are usually kind, caring and compassionate for all living things.
Abilities: Bloom, Water Lily, Vine
Bloom: Bloom allows you to grow any plant anywhere without sunlight or water. It also allows you to bring dead plants back to life.
Water Lily: Water lily allows you to summon large water lilies on the water. This allows you to cross large bodies of water without swimming, even oceans.
Vine: Vine summons whip like vines from the ground that strike your enemies and hold them in place.
Affinity for spirit
If you have an affinity for spirit you are very in tune with your own body. It is if you are in a constant meditative state. You may not have an elemental power, but your strength is tenfold of anyone else.
Abilities: Rejuvenation, Power Slash, Cherry Bomb
Rejuvenation: Rejuvenation allows you to recreate something that was there, but isn't there anymore. It also allows you to repair broken things and heal bodies.
Power Slash: Power slash is the ultimate physical weapon. Your claws become as hard as diamonds and you can slash through anything, including rocks, trees, or even enemies.
Cherry Bomb: Cherry bomb is a powerful attack that turns your body into a bomb. Cherry bomb is a very dangerous attack for you to use, for not only harming enemies around you, it hurts you too. It's somewhat like self-destructing.